



When the team aren’t around to back me up however, The Division becomes strangely single-player inspired. While I still stand by this, the old fireteam has been reunited in post apocalyptic New York. Last year I wrote an article about how much disdain I have for playing online competitively that the pain of logging into servers and waiting for your friends to be online is too much of a hassle when there are plenty of offline, single-player experiences on the market. Power orb which harnesses The Will of Oryx? I’m sorry, what were those words? I’m certainly no stranger to the fantasy side of things and I’m far from loathing it, but it’s always nice to have a change from the obscure. The endless cycle of completing missions, ramping up the difficulty and doing it all over again is more rewarding when you are striving towards something you actually understand. The same can be said for the for the bread and butter of RPGs the repetitive and soul demoralising grind. The Base of Operations is The Division's Hub World. A lore that I can understand is nine-tenths of the battle with an RPG and The Division gets it (for me, at least) bang on. Check box one! No matter how gruesome or original the design of an alien, I’m a human and therefore can relate to human-y things, I know how gravity works and that if I fall, I can’t be saved by the boost of my futuristic armour. I dabbled in Destiny and it was nothing more than a solid chunk of hours spent with mates trying to out-loot each other all while discussing how a “real-world Destiny” with “army bases as your tower” and “hench dudes in body armour” as bosses would be a dream come true. While it might seem like a no brainer for someone who has been (lovingly?) given the name UbiDom by his colleagues, there is reason, and it's not just a glaring case of fanboy-itis. Yet somehow, the combination of the three in Tom Clancy's The Division has me hooked like a common carp. I've never really been one for online multiplayer shooters the post apocalyptic approach to storytelling is beginning to wane on me and I've got to have my arm twisted and be in the right mood to jump into the complicated systems of an RPG. Articles // 30th Mar 2016 - 6 years ago // By Dom D'Angelillo Why I Can't Stop Playing The Division
